Block Jam — iOS Privacy Policy

1. Who we are and scope

WENEXT LIMITED operates the iOS edition of Block Jam and is responsible for the processing described in this policy. Contact us at ludo.courage@gmail.com.

This policy covers this edition of the game. A platform or other application that opens the game may separately process information under its own policy.

2. Information stored on your device

The game stores a generated local player identifier, language, theme, sound, haptics and motion preferences, tutorial completion, scores, achievements, unlocked levels, level ratings and unfinished game sessions. These records let you continue playing and retain your choices. The game also keeps a backup copy of its local save and local usage counters.

These saves are held in browser or application storage. The current game does not provide its own cloud-save or account-registration service. Your device or operating-system backup settings may separately retain application data. A local player identifier is not your name or email address.

3. Information transmitted when analytics is enabled

The mobile game contains an AppsFlyer integration. When configured and enabled for a release, it sends installation and gameplay measurement information, including a generated player identifier used as a customer identifier, game identifier, session or round activity, duration, level completion, tutorial completion, achievements, line clears and revive events. A revive event records gameplay; it does not by itself mean an advertisement was shown.

Depending on the release configuration and permissions, the service may also process device, operating-system, application, network and attribution information. The exact identifiers and collection depend on platform permissions and the SDK configuration. We do not represent all possible SDK data fields as data necessarily collected in every release.

AppsFlyer service privacy information: https://www.appsflyer.com/legal/services-privacy-policy/. We remain responsible for configuring our use and handling requests about information processed for us.

4. Optional hosting-app information

When the game runs within a supporting application, its integration can receive the current player identifier, display name, avatar reference and selected language from that application, and return gameplay results. The standalone mobile game uses a locally generated identity. The game itself does not ask you to upload contacts, photos, voice recordings or a personal profile.

5. Why we use information and applicable legal grounds

We use local records to operate the game, restore progress and apply your preferences. Where analytics is enabled, we use measurement information to understand installs, play patterns and technical operation, and to improve the game. We may also process information to comply with legal duties or handle support requests.

Where a legal basis is required, we rely on providing the requested service, our legitimate interests in operating and improving it where permitted, legal obligations, or consent where required for a particular activity. Merely opening or playing the game is not consent to processing that legally requires a separate choice.

6. Recipients and disclosures

Where enabled, AppsFlyer receives information to provide measurement services. Service providers may process information on our behalf under applicable arrangements. We may disclose necessary information to meet a valid legal requirement, protect legal rights, or support a corporate transaction subject to applicable law and appropriate protections.

The current game code does not integrate an advertising network, in-app purchases or a social account system. This statement does not characterize every possible analytics disclosure as outside legal definitions of a sale, sharing or targeted advertising. Any such use must be assessed against the actual release configuration and applicable law, with required choices provided before it occurs.

iOS permissions and tracking

Where an activity constitutes tracking under Apple’s rules, we must request App Tracking Transparency permission before that activity. You may manage available permissions in iOS Settings. Refusing tracking permission must not prevent access to core gameplay. This policy does not claim an ATT prompt is already implemented or that every analytics use is tracking.

7. Your choices

You can change sound, haptics, motion, language and theme in the game settings. Turning sound or haptics off does not disable analytics. You can clear application or browser data or uninstall the application to remove local saves, subject to operating-system backups; this may permanently erase your progress.

To request access, correction, deletion, restriction, objection, portability or withdrawal of consent where applicable, contact ludo.courage@gmail.com. You may also contact us about any legally applicable sale, sharing or targeted-advertising choice. We will assess and respond under the law that applies to your request. We may request information reasonably necessary to verify the request, and will not require unnecessary sensitive documents. Clearing a local save does not itself delete records already held by a service provider.

8. Retention and security

Local saves remain until cleared, replaced or removed through the device, browser or application. Measurement and support records are retained only as necessary for the stated purpose, applicable service settings, dispute handling and legal obligations, and then deleted or de-identified where appropriate. There is no single fixed retention period for every record.

We use reasonable technical and organizational measures appropriate to the information processed. No storage or transmission system is completely secure. Contact us if you believe information has been exposed or processed incorrectly.

9. Children and international processing

The game does not require a child to submit a name, email address or profile. Where a player is below the age at which they can authorize relevant processing, a parent or guardian must be involved as required by local law. We do not knowingly collect personal information from children in violation of applicable law. A parent or guardian can contact us to request review or deletion.

Our service providers may process information outside your country. Where required, we use legally recognized transfer mechanisms and safeguards appropriate to the transfer. You can contact us for information about safeguards applicable to your data. This policy does not claim that a particular contractual mechanism applies to every transfer.

10. Changes and complaints

We will make the current policy available with the game. For material changes, we will provide notice and obtain consent where required before applying the change. You may contact us at ludo.courage@gmail.com or complain to the competent data-protection authority where that right applies.